ZLADX
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  • 11 July 2023 Link's Awakening Disassembly Progress Report – part 13
  • 11 January 2021 Link's Awakening Disassembly Progress Report part 12
  • 23 December 2020 Achieving partial translucency on the Game Boy Color
  • 7 August 2020 The hidden structure of Link's Awakening Overworld map
  • 15 May 2020 Link’s Awakening disassembly progress report – part 11
  • 20 January 2020 Link’s Awakening disassembly progress report – part 10
  • 27 December 2019 Link’s Awakening disassembly progress report – part 9
  • 11 November 2019 Link’s Awakening disassembly progress report – part 8
  • 28 October 2019 Link’s Awakening disassembly progress report – part 7
  • 29 August 2019 Link’s Awakening disassembly progress report – week 6
  • 24 July 2019 Link’s Awakening disassembly progress report – week 5
  • 30 June 2019 An in-depth look at Link’s Awakening render loop
  • 21 March 2018 Link’s Awakening disassembly progress report – week 4
  • 14 September 2017 Link’s Awakening disassembly progress report – week 3
  • 4 September 2017 Link’s Awakening disassembly progress report – week 2
  • 28 August 2017 Link’s Awakening disassembly progress report – week 1
  • 10 September 2016 Link's Awakening: Rendering the opening cutscene
  • 14 August 2016 Special effects in Link’s Awakening